A die gives two actions, in any order: its number is a garden zone to plant or water, and its space is the rondel action. Compost changes the number by 1 each (6 and 1 wrap round); Iris gives free changes.
Plant up to 2 crops in the zone (3 with the Seed Spreader) β a bean needs its corn 2 boxes tall. Water grows every planted crop in the zone one box. Filling a crop's circle harvests it: corn 3 points, beans 1, pumpkins goods β and two pumpkins side by side give the flower between them.
Rondel: Plant or Water (another, same zone) Β· Shed Time Β· 1 Compost & 4 Goods Β· Apiary or Fruit Β· Farmer's Market (by your goods: 0+ 1 compost; 4+ 1 πΈ + 1 compost; 20+ 1 πΈ + 1 fruit; 35+ 2 πΈ + 1 compost; 50+ 2 πΈ + 1 fruit; 70+ 2 πΈ + 1 β ).
Goods: every 5th box is a β bonus action β the next box of any perennial, the apiary, a fruit or a shed item (not the garden).
Your to-do list is on the right: tap an item to work on it, then tap the zone, perennial, fruit row, apiary or shed item. Hold a player's name to peek at their sheet; tap it to keep it up.
Our readings where the rules are brief: the Hive Tool and Pitchfork trigger whenever you fill a Crocus / Hydrangea box; the Wheelbarrow pays for shed actions (not bonus actions spent in the shed); any action may be skipped.
Three Sisters is by Ben Pinchback & Matt Riddle (Motor City Gameworks). The sheet follows the newer printing (New Tractor 18). Drawings are our own.
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